SONY

Creating new entertainment through shooting and streaming technologyAuto shooting system & Mobile camera robot

<Overview>
Achieved high-quality and low-cost shooting for music live events

It has become common to enjoy music live entertainment, but many music live events are not visualized due to the high cost of shooting and streaming.
To achieve high-quality and low-cost shootings of music live events, we developed a technology which detects accurate coordinates of subjects, and an automatic camera control system with a touch panel UI. By making all cameras unmanned and providing a high-level of automatic control, we achieved a distinguishably high level of quality.

<Business manager>

  • Masatoshi Fukuda

    LS Team, EdgeTech Project Department
    Sony Music Entertainment (Japan) Inc.

<Development manager>

  • Yuuki Nakai

    LS Team, EdgeTech Project Department
    Sony Music Entertainment (Japan) Inc.

  • Kouichi Ogasawara

    Research Division 3
    Robotics PF Development Department
    Sony Semiconductor Solutions Corporation

<Main features>

  • Accurate detection of coordinates of a subject through sensors and video analysis
  • Intuitive camera control through a touch panel UI, designed with shooting directors’ extensive feedback
  • Reduction of cost thanks to minimum mobilization and unmanning of camera
  • Realization of visual direction which does not appear to be controlled automated

<The Sony Group internal and external collaboration>

Media Solution Business Division
Imaging Products & Solutions Business Group Sony Corporation

Corporate Project Promotion Department
New Business Exploration Division
Business Incubation Platform
Sony Group Corporation

<Examples of achievements>

Will be in operation in the near future in Zepp Haneda (TOKYO) and KT Zepp Yokohama

<Future direction>

To achieve low-cost and high-quality live shooting, we will continue to work on updating our system by incorporating the latest technology into human position detection technology, camera equipment and UI.
In addition, through the use of AI and system design linked with video switcher, we will work on automatic determination of camera angles and strengthen centralized management of shooting.
Moreover, we are hoping to discuss flexible system and composition of equipment according to size of venues so that our system can be utilized by small and medium venues.

<View other exhibits>

Software development kit "ToF AR" utilizing depth technology

Movie content evaluation system: VX -Viewing eXperience-

Sony’s Earth MIMAMORI platform​

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